Video games double-up as learning tools for kids
Now, your mom will no longer tell you to stop playing video games as she knows it will help you learn your subjects better. EduMosaic International, a division of Madhubun Educational launched a new syllabus-based video game, which besides giving students an insight into their syllabus, also has an additional game for improving memory and concentration. It has been designed for students of Class 3 to 8 from SSC, ICSE and CBSE boards.
The idea of learning in a fun way has made many kids happy.
Sanjay Dutta, a class 8 student, says, “I’m a video game freak. Though Maths is my favourite subject, memorising formulas and theorems is a Herculean task. It will be fun, if I get to learn them in an easy way, through a game.”
But, Katyayani Singh, a Class 5 student, DPS Rohini, suggests other options to make studies fun for students. She adds, “Games can only help students who can play them very well and are interested in them. I’m not good at it and don’t want to even try them. Rather than syllabus-based video games, it would be great if we have CDs with our syllabus told to us in the form of interesting stories.”
However, parents are quite iffy about whether it will actually help kids. Chetna Shrivastava, a teacher and mother of a seven-year-old girl, considers this to be a good idea.
“Students, today are net-savvy and even in school, lessons are given through computers. But on the flip side, every child might not be able to understand this video game. This can be practiced as a fun alternative, but I feel that self-learning from textbooks can’t be replaced by video games. Many children might have a mental block about trying out a video game.”
Besides, there are also various websites, like Adultlearn.com, The Education Arcade, Big Brain Academy, which provide fun video games, that can be downloaded easily from the Internet.
Meeta Rai, principal, DPS Indirapuram, feels that such games, can be included in a hobby club and not as subject in a school curriculum. It will be chaotic. If the child is engaged in constructive activity, through a video game, it’s great. But too much of anything is bad.”
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